Announced back in October, the game streaming service is designed to offer a hardware agnostic gaming experience. Unlike Google’s offering, Microsoft’s got the power of its own cutting edge consoles on its side. As such, the company will be leveraging that technology to let gamers use their own Xbox One as a personal cloud server. For everyone else, the computation will happen on Microsoft’s own servers.
A preview of xCloud will be available for E3 attendees this week. We’ll report back as soon as we get some hands on time with the project — including some insight into what the lag is like on the system. For everyone else, a preview version of the offering launches in October — a year after it was first announced.
More information including pricing coming soon, no doubt.